Right off the bat, the title caught my eye. Due to faith and religion being a stigmatized topic to bring up in public, the title of Faith Fighter seemed wildly offensive and unacceptable. However, the ambiguity of the word “fighter” could mean something less extreme, such as someone being a missionary and spreading the word in the fight to spread a religious belief. This idea was quelled immediately when I began to read the game description. It used a patronizing tone in saying that religious hatred has never been more fun and that you would have the opportunity to “kick the shit out of your enemies.” My view of the game was further confirmed when the first menu screen came up and told me to pick my fighter among the options of God, Jesus, Buddha, Muhammad, Budai, and Ganesha. Each player had clenched fists and stood in a Mortal Kombat-like pose, suggesting that these players were inevitably going to exchange violent blows and deliver some knock outs.
Due to the socially hazardous theme of this game, I expected there to be a disclaimer- and there was. It provided the message of the game, which is, “to push gamers to reflect on how the religions and sacred representations are often instrumentally used to fuel or justify conflicts between nations and people.” It then gives an option for the normal version of the game or censored. The inclusion of this message is entirely necessary, otherwise it could create a disastrous uproar.
Upon gameplay, I noticed the background becoming more of a wasteland as time progressed. I think this implies that as religious fights proceed, the world becomes more destroyed. I saw that to be a subtle, yet powerful message. The overall tone of the game is ironic because it takes the heads of religion and makes them battle. Aren’t beings like God supposed to be loving and peaceful? This just gives a dramatic interpretation of the religious battles that go on. As opposed to just having a character represent Catholicism and another character represent Buddhism, they used the actual figures associated with those religions.
Whereas the makeup of the game seems offensive, its message is clear. Religious fighting is ridiculous and pointless and all it does is create harm to the world. The game does an effective job in bringing this message to the forefront and making the player feel immature and stupid if they in fact house some type of religious prejudice. The patronizing tone and gameplay convey that message strongly.