click HERE to view trailer
Inspired by the namesake movie trilogy, The Godfather: Five Families, the mission of the game is for you to rise to power of the five families in the New York underworld in 1930s. In terms of its back story, this game stays authentic to the basic keynote, for it retains the dark visual and portrait of vivid map of the NY city territory.
The Godfather: Five Families is a multiplayer, strategy adventure game that I found on the internet. In the game, you are an up-and-coming mob boss, battling for Supremacy of New York. Your job is to revitalize a family who is in a slump. You being the game by choosing your character (male or female), then by choosing a family. Then you are then given an estate that’s in disrepair. As an incentive for starting the game, you are given approx. 3 days of free protection. This means that no other gang or families can attack you and your land. Your job is to construct resource buildings, restaurants, and a hideout (which are all given as different task). You also have to complete task like researching better ways of running the family’s business, illegal activities, trafficking, etc.
This game is liked for its’ visual appeal, easy navigation, and activeness. At the same time, its very slow paced, and very tedious. But what is this game trying to say? I, personally, think that the game creators for this game are one, continuing to attack an audience of game players who thirst for the violence, learning, and real life appeal in video games. I also believe that the creators are trying to teach the newer generation, what our parents, grandparents, and so forth, observed when either hearing or watching the Godfather films.
So what do you think? How do you feel about video game creators using films to construct video games? What do you think, if anything, this game teaches those who play it?
If you would like to play, click HERE!